PHISH TANK
Two games, one skill: outsmarting social engineering. First, step into the attacker's chair and build a phishing email that a real CFO would click — then flip sides and hunt the tells in 10 realistic emails. Scores save locally.
GAME A — BUILD THE PHISH
Assemble a phishing email from attacker choices. The scoring engine grades realism against your target's psychology.
GAME B — SPOT THE PHISH
10 rendered emails. Some legit, some lethal. Mark each one, then study the annotated breakdown of every tell.
Step 1 — Choose Your Target
Different people fall for different hooks. Read each persona's profile — their weakness is your weapon.
Step 2 — Assemble the Email
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Email 1 / 10
Score: 0 / 0 correct